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- Name
- ----
- Menue□Max:
-
- Strings
- ------
- Macromedia Director
-
- Script Channel Commands
- --------------------
- Global Config_G
- put 0 into item 1 of Config_G
- --
- put clickOn() - 10 into clickOn_W
- set the visibility of sprite clickOn_W = TRUE
- put clickOn() - 9 into clickOn_W
- set the visibility of sprite clickOn_W = FALSEgo to the frameGlobal Config_G
- put 1 into item 1 of Config_G
- --
- put clickOn() - 10 into clickOn_W
- set the visibility of sprite clickOn_W = TRUE
- put clickOn() - 11 into clickOn_W
- set the visibility of sprite clickOn_W = FALSEnothingGlobal Config_G
- put 0 into item 2 of Config_G
- --
- put clickOn() - 10 into clickOn_W
- set the visibility of sprite clickOn_W = TRUE
- put clickOn() - 9 into clickOn_W
- set the visibility of sprite clickOn_W = FALSEgo to the frame + 1Global Config_G
- if machineType() = 256 and the colorDepth <= 8 then
- alert "Please Change of Display !!"
- else
- put 1 into item 2 of Config_G
- --
- put clickOn() - 10 into clickOn_W
- set the visibility of sprite clickOn_W = TRUE
- put clickOn() - 11 into clickOn_W
- set the visibility of sprite clickOn_W = FALSE
- end ifpuppetSound "MenuBGM"
- --
- go to "Menu"Wtime 0.5Global Dmovie_G
- go to movie Dmovie_Gif soundBusy(1) then
- nothing
- else
- Global Config_G
- put 255/5*integer(item 3 of Config_G) into Volume_W
- set the volume of sound 1 = Volume_W
- updatestage
- --
- puppetSound "MenuBGM"
- end ifgo to "Menu"Global Dmovie_G
- if the mouseH < 268 then
- put "MovieBR1" into Dmovie_G
- set the visibility of sprite 12 = TRUE
- puppetSound "ClickSND"
- go to "Dmovie"
- else
- if the mouseH > 417 then
- put "MovieBR2" into Dmovie_G
- set the visibility of sprite 13 = TRUE
- puppetSound "ClickSND"
- go to "Dmovie"
- else
- go to the frame
- end if
- end ifGlobal Config_G
- repeat with n = 1 to 24
- set the visibility of sprite n = TRUE
- end repeat
- --
- repeat with n = 2 to 11
- set the visibility of sprite n = FALSE
- end repeat
- --MovieSize
- if item 1 of Config_G = 0 then
- set the visibility of sprite 2 = TRUE
- else
- set the visibility of sprite 3 = TRUE
- end if
- --PhotoSize
- if item 2 of Config_G = 0 then
- set the visibility of sprite 4 = TRUE
- else
- set the visibility of sprite 5 = TRUE
- end if
- --SoundVolume
- put item 3 of Config_G + 6 into SV_W
- set the visibility of sprite SV_W = TRUE
- updatestagerepeat with n = 6 to 11
- set the visibility of sprite n = FALSE
- end repeat
- --
- put clickOn()-10 into Volume_W
- set the visibility of sprite Volume_W = TRUE
- --
- Global Config_G
- put Volume_W-6 into item 3 of Config_G
- --
- if item 3 of Config_G > 0 then
- put 255/5*integer(item 3 of Config_G) into Volume_W
- set the volume of sound 1 = Volume_W
- else
- set the volume of sound 1 = 0
- end ifquitpuppetSound 0
- --
- put clickOn() into clickOn_W
- set the visibility of sprite clickOn_W = FALSE
- updatestage
- Wtime 0.3
- set the visibility of sprite clickOn_W = TRUE
- updatestage
- Wtime 0.1
- --
- go to "Panic"put clickOn() into clickOn_W
- set the visibility of sprite clickOn_W = FALSE
- updatestage
- Wtime 0.3
- set the visibility of sprite clickOn_W = TRUE
- updatestage
- Wtime 0.1
- --
- go to "Config"put clickOn() into clickOn_W
- set the visibility of sprite clickOn_W = FALSE
- updatestage
- Wtime 0.3
- set the visibility of sprite clickOn_W = TRUE
- updatestage
- Wtime 0.1
- --
- go to "Quit"put clickOn() into clickOn_W
- set the visibility of sprite clickOn_W = FALSE
- updatestage
- Wtime 0.3
- set the visibility of sprite clickOn_W = TRUE
- updatestage
- Wtime 0.1
- --
- go to the frame + 1Global Dmovie_G
- put "PhotoBr3" into Dmovie_G
- set the visibility of sprite 16 = TRUE
- --
- puppetSound "ClickSND"
- go to "Dmovie"Global Dmovie_G
- if the mouseH < 384 then
- put "MovieBr3" into Dmovie_G
- set the visibility of sprite 17 = TRUE
- else
- put "PhotoBr4" into Dmovie_G
- set the visibility of sprite 18 = TRUE
- end if
- --
- puppetSound "ClickSND"
- go to "Dmovie"Global Dmovie_G
- if the mouseV < 370 then
- put "PhotoBR1" into Dmovie_G
- set the visibility of sprite 14 = TRUE
- else
- put "PhotoBR2" into Dmovie_G
- set the visibility of sprite 15 = TRUE
- end if
- --
- puppetSound "ClickSND"
- go to "Dmovie"Global Dmovie_G
- put "MovieBr4" into Dmovie_G
- set the visibility of sprite 19 = TRUE
- --
- puppetSound "ClickSND"
- go to "Dmovie"Global Dmovie_G
- put "PhotoBr5" into Dmovie_G
- set the visibility of sprite 20 = TRUE
- --
- puppetSound "ClickSND"
- go to "Dmovie"Global Dmovie_G
- put "BackNum" into Dmovie_G
- set the visibility of sprite 21 = TRUE
- --
- puppetSound "ClickSND"
- go to "Dmovie"repeat with n = 1 to 24
- set the visibility of sprite n = TRUE
- end repeat
- --
- repeat with n = 12 to 21
- set the visibility of sprite n = FALSE
- end repeat
- updatestage
-
- vwci
- ----
- 1025: □MenuPal
- 1026: □Menu_N
- 1027: □MBPanic
- 1028: □MBConfig
- 1029: □MBQuit
- 1030: □MBMovie
- 1031: □MBPhoto
- 1032: □MBSCAN
- 1033: □MBErect
- 1034: □ConPal
- 1035: □Config
- 1036: □ConMB
- 1037: □ConMS
- 1038: □ConP
- 1039: □ConP256
- 1040: □ConV0
- 1041: □ConV1
- 1042: □ConV2
- 1043: □ConV3
- 1044: □ConV4
- 1045: □ConV5
- 1046: □Cmenu
- 1047: BlackBoad
- 1048: □Loading
- 1049: □PanicG
- 1052: □MenuBGM
- 1053: □ClickSND
-